Durakz
player
Vocation: Royal Paladin
Level: 420
Posts: 64
Few bugs and suggestions
Here are a few bugs that i have noticed throughout the days.
1. (12:54 You see a paladin familiar. (Master: Durakz). It will disappear in 1 day 15 hours 12 minutes and 56 seconds)
It seems that when something occurs with the server or a char reset it affects the summon, as in.. it extends their summon time. Which i dont mind. It seems like a death to either character or summon will fix it. (it happened to me when i died to Zulazza the Corruptor.
That being said, how would you feel about the cooldown being reduced from 30 mins to 15min? the summon stays up for only 15min and the other 15 are just regular cooldown.I feel like it would help a lot having it lowered to 15 mins instead of the 30min will be of great benefit for the players.
2. Houses
When you "!leavehouse" it doesnt automatically kick you out and put the house back on the market. you're still able to walk in/out of the house and you cant buy another house until the big SS that kicks everyone out.
3. "Big quest" suggestions
How would you feel about making the essential quests easy accessible to 1 person instead of a whole team being needed
Im talking about DH(need to have two people stand on tiles west of door) , POI (Levers being fully open, maybe just a tp straight to the throne room?) Mortal Kombat (to be able to trade with Esrik) hand in 9 tomes of knowledge.. Why not make the trading with Esrik accessible? It would encourage people to just walk to the npcs. Fast track Rashid, make it so that we dont have to wait a full week for the ability to trade with him. ANIHI as well
4. Make the game starter friendly.
I have gotten a couple of messages from newcomers about helping them with cash. When you first begin the server, money is extremely hard to get. Hell, i got promotion at lvl 120. I would say maybe give rewards for maybe hitting certain levels to help people stay motivated.